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Index -> Glossary -> Heal
Heal
When a wound is removed from a character, this represents resting or healing. If game text says you should heal a character, the default meaning for that phrase is to remove one wound.
If a card tells you to "Heal 2 companions," you must choose two different companions to heal one time each (you may not heal one companion twice).
Generally, your fellowship only heals (removes wounds) at a site with the keyword sanctuary. At the start of your turn when your fellowship is at a sanctuary, you may heal up to 5 wounds from your companions (not allies).
When the rules say "you may heal up to 5 wounds from your companions," you may choose to heal 5 different companions once, or one companion twice and another three times, or any other combination. You don't have to heal any wounds at all since it says "up to 5," which means you may choose any number from zero to 5.
You may also heal a unique companion or ally that is in play during your fellowship phase by discarding a copy of that unique companion or ally from your hand. You may not heal unique minions in this way.
There are also many cards whose game text allows you to heal a character.
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