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Index -> Glossary -> Wound
Wound
When a character is wounded by an enemy attack, his vitality is depleted. Place a wound token on the character to illustrate this. Glass beads (preferably blood red) make good tokens for this purpose. Wounds are always placed on a character one at a time. When you "wound a character," you place only one wound.
You may not heal a character who is not wounded (a wounded character is a character who has at least one wound token).
If a card tells you to "Wound 2 companions," you must choose two different companions to wound one time each (you may not wound one companion twice).
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